Ryan Garcia v Conor Benn: WBC welterweight championship – live updates
Garcia defends WBC welterweight title against Benn
Rivals collide at T-Mobile Arena in Las Vegas
Send Bryan an email with your thoughts on the fight
Here’s how Garcia and Benn measure up ahead of tonight’s main event. Garcia is the younger man by a year and brings the heavier hands on paper, with 20 knockouts in 25 victories compared with Benn’s 14 in 25. Both men came in comfortably below the welterweight limit on Friday: Benn weighed 146lb, his lightest since June 2019, while Garcia tipped the scales at 145.5lb, his lightest since facing Devin Haney in April 2024. Garcia enters with a 25-2 record and the WBC title, while Benn is 25-1 and fighting at 147lb for the first time in more than four years. cat-cross.com
A quick word on tonight’s order of play. Heavyweight prospect Da’Mazion Vanhouter has just stopped Raphael Akpejiori in the first round of the second-to-last undercard fight before tonight’s main event. The 21-year-old appeared to injure his left shoulder during an awkward tangle in which his arm was caught, leaving him in obvious discomfort. Somehow he fought on … and only seconds later flattened Akpejiori for the stoppage.
Continue reading...The WoW 'Classic+' rumors were true: World of Warcraft: Forever promises to be another timeline's bizzarro version of the MMO
The rumored game known to World of Warcraft fans as "Classic Plus" is real, and it has a proper name now—World of Warcraft: Forever is a new branch of the MMO that once again resets the clock to 2004, the year WoW first launched.
But unlike WoW: Classic, the goal of WoW: Forever isn't just to take a trip back to the MMO's origins to relive those heady early years. WoW: Forever will explore new parts of Azeroth, telling stories that weren't told during the MMO's original progression.
PC Gamer was briefed on the announcement before the reveal at the BlizzCon Opening Ceremony. Here are the biggest takeaways:
- WoW: Forever will be set in the first year of WoW with a level cap of 60 "for the foreseeable future"
- New stuff won't just be for max level players; it will span all levels
- Three new zones
- "Several" existing zones overhauled, "filling in the blank spaces of the vanilla map"
- Nine new dungeons
- Two new raids
- New race: Skyborne Elves
- New race/class combos: The trailer seems to show a Forsaken paladin, dwarf shaman, and orc mage
It's a strategy reminiscent of Old School RuneScape, which treats the 2006 version of the MMO as a jumping-off point rather than a specimen to be preserved. It's worked out well for Jagex: OSRS is bigger now than it was during the original run.
The existence of three different Worlds of Warcraft might risk diluting the playerbase, but if any MMO is big enough to sustain three official forks—and if any studio has the resources to support them—it's probably WoW and Blizzard.
WoW: Forever will be playable at BlizzCon this weekend, and a beta starts this Thursday. The full launch isn't far away either: Forever is set to release on November 4. World of Warcraft: Forever is covered by the pre-existing WoW subscription, but upgrade packs with features like the Skyborne race are available on Battle.net starting at $30.

Best MMOs: Most massive
Best strategy games: Number crunching
Best open world games: Unlimited exploration
Best survival games: Live craft love
Best horror games: Fight or flight
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StarCraft: Everything we know so far about Blizzard's new open-world, story-driven shooter
Blizzard Entertainment just revealed a brand new StarCraft game. It isn't a sequel to 2010's StarCraft 2: Wings of Liberty, nor is it a real-time strategy game – this is a story-driven shooter set in an open world, taking place some 70 years after the StarCraft 2 campaign.
StarCraft was revealed at BlizzCon 2026 with an exceptionally pretty cinematic trailer. We've pulled everything you need to know about the new game into one place, including the first cinematic and screenshots. So keep on reading to get yourself up-to-speed on this impressive, long-awaited new instalment to the StarCraft universe.
StarCraft release date and platforms remain undefined

Blizzard Entertainment has announced that the next iteration of the StarCraft franchise is going to launch in 2030. The studio stopped short of announcing any further details about the StarCraft release date, nor did it confirm any platforms. At this stage, expect that StarCraft will come to PC and Xbox at the very least, although it's unclear if it will come to PlayStation – the Xbox Reset has introduced a return to console exclusivity, so we'll have to wait for more detail on this one.
StarCraft reveal trailer
The return of StarCraft made its debut at BlizzCon 2026. The cinematic trailer didn't display any gameplay, but it was a good mood piece that was designed to give you a feel for the world and story. Naturally, StarCraft was given a stunning cinematic trailer reveal, which you'll find embedded above.
StarCraft screenshots







Along with the StarCraft reveal trailer, Blizzard Entertainment also released a small handful of screenshots pulled from the cinematic. You'll find those in the gallery above, so feel free to swipe through them all if you want to get a better feel for the gritty StarCraft aesthetic.
StarCraft gameplay

There's a lot we still need to learn about the new StarCraft game. Here's what we can tell you about it so far: StarCraft is a brand-new, AAA game set in the wider StarCraft universe. It's not a real-time strategy title – the genre the series is known for playing in – but is rather an open-world experience. Specifically, it's a story-driven, open-world shooter, with production led by Dan Hay (creative director of Far Cry 5).
StarCraft story and setting

StarCraft is a sci-fi shooter that's set decades after the events of StarCraft 2. Blizzard Entertainment has confirmed that the game will take place in a "living universe" – specifically, it'll be set in the Koprulu Sector, some 70 years after StarCraft 2: Legacy of the Void. The Koprulu Sector is probably better known as a sector colonized by the Terran and Protoss factions, situated on the galactic fringe of the Milky Way.
The StarCraft reveal trailer suggests that we'll be joining up to battle a resurgent Swarm, and that the battles will be particularly brutal for the Dominion faction fighting to reclaim a foothold in the Koprulu Sector. Blizzard promises that we'll learn more in the years to come.
StarCraft development

StarCraft is in development at Blizzard Entertainment. This is the first new StarCraft game in over 15 years, with StarCraft 2 landing way back in 2010. The project is being led by Dan Hay, who previously served as creative director of Far Cry 5 and executive producer of the franchise.
This isn't the first time that Blizzard has tried to bring a third-person shooter in the StarCraft universe to life. Back in 2002 we almost received StarCraft: Ghost, which Blizzard had hoped to help it push into the console gaming space, although the game was canceled after multiple failed iterations. It's rumored that another StarCraft shooter, codenamed Ares, was canceled in 2019 so that the publisher could put all of its resources towards Diablo 4 and Overwatch.
The StarCraft development team is packed with Blizzard veterans, including:
- Jeff Chamberlain – Creative Director, Story and Franchise Development
- Steven Chen – VP, Blizzard Animation
- Dan Hay – General Manager and Creative Director
- Paul Lee – Senior Game Producer
- Jens Sjöbergh – Senior Creative Director
- Benjamin Lee – Game Director
- Ben Dai – Senior Cinematic Director
- AnaLee Haertling – Associate Manager, Development Operations
- Jamie Wood – Art Director
- Jeff Guy – Production Director
Discover everything else that was announced at BlizzCon 2026.
