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Kattklaner och äventyr väntar i Warrior Cats: Clans of the Forest

Kattklaner och äventyr väntar i Warrior Cats: Clans of the Forest

Det här med katter och internet har alltid varit ytterst kompatibelt, och det kommer varje år otaliga titlar med kissemissar i huvudrollen. Många är dock av shovelware-modell, men det kan vi inte beskylla {Warrior Cats: Clans of the Forest} för.

Det är ett turbaserat rollspel som just presenterades till PC, Playstation 5, Switch, Switch 2 och Xbox Series S/X. Som namnet antyder baseras det på Warrior Cats-barnboksserien, och du kommer få välja vilken av de fyra klanerna du vill tillhöra: "the courageous ThunderClan, the graceful RiverClan, the cunning ShadowClan, or the swift WindClan".

Alla klanerna har sin egen kampanj och det utlovas möten med, för universumet, helt nya karaktärer (kattaktärer?). Spana in den första trailern härunder och längre ned kan du även läsa utvecklarnas beskrivning av sitt äventyr:

BioWare vets' new X Files-like mystery game could "not exist in the AAA space" that would rather "throw money at a problem" than experiment

Studio Reset is confident you'll never find a AAA studio making something like its upcoming supernatural mystery game, The Eventide – and its developers would know. The new indie company is made up of BioWare veterans who've worked on games like Mass Effect and Dragon Age, and The Eventide leads remind GamesRadar+ in an interview that AAA gaming is prone to too much worrying to really luxuriate in the misty X Files vibes they're cultivating. sos-zagle.org.pl

"Because we are indie, we can take these sort of creative risks that maybe were not available to us in larger companies," says Studio Reset creative director Kaelin Lavallee. "And that's not a knock against larger companies. They have their place and they can do what they do, and they do it well, but at the end of the day, there's a little bit more risk aversion there." So, Lavallee, art director Francis Lacuna, and design director Kris Schoneberg all agree: The Eventide is a creative opportunity they never had before.

A press release describes the paranormal investigation game as "neon-noir." Players will assign two agents with their own unique skills to each strange case that passes their desk in a grungy, but colorfully lit Canadian city.

"As the unseen hand guiding the agency's operations," the press release explains, "players will assign investigators to a growing backlog of unexplained incidents scattered across the city. Each agent brings their own background, beliefs, expertise, and way of seeing the world."

You can get former detective Sam "Brass" Hingle in on a case that requires social discretion, for example, or have cryptozoologist Evelyn "Eve" Atwood put her unconventional biology skills to work.

Characters deduce in The Eventide

(Image credit: Studio Reset)

The game, made in Unreal Engine 5, will purportedly mix "supernatural mystery, mature narrative themes, fixed-camera 3D exploration, agent-driven investigation, and a word-based deduction system to create a detective fantasy around case files, redacted truths, and the uncomfortable space between what happened and what people are able to understand," the press release continues.

This smudgy game made up of frowning characters in long coats sounds like mystical, cigar-puffing fun. Lacuna tells GamesRadar+, "I don't think in any of my previous experiences working on big, multi-million-dollar projects, they would ever greenlight an aesthetic that I am interested in achieving here."

"Like, this painterly [visual] effect would not exist," Lacuna continues, noting, "It exists in the indie world, in the space. It does not exist in the AAA space, and I think that that for me is a great opportunity."

"AAA can throw money at a problem," Lavallee adds, cutting a deeper line between Studio Reset and its developers' BioWare past. "Money, people, and it'll get sorted out. Is it the right solution? Is it the most fun result? Debatable. We can't do that. It's just us" – a team prioritizing creative freedom over all else.

Mass Effect 3 dev demanded answers from the RPG's writing team when she realized her alien husband was hooking up with the Normandy’s most mysterious soldier.

Bijna 40% van de Switch-verkopen is fysiek

Het debat over fysieke spellen woedt voort. Bepaalde delen van de gamegemeenschap zijn woedend dat Sony ze in januari 2028 uitfasen, vooral omdat Nintendo ze blijft ondersteunen en er ook wordt gezegd dat Microsoft discs in de volgende generatie zal ondersteunen. Dit betekent dat de enige kans om makkelijk lagere prijzen te vinden verdwijnt, terwijl het ook onmogelijk zal zijn om games door te verkopen, en achterwaartse compatibiliteit met discs van eerdere generaties zal verdwijnen.

Velen denken dat een van de belangrijkste redenen voor deze beslissing is dat mensen simpelweg geen fysieke spellen meer willen. Maar men zou zich kunnen afvragen of dit echt de hele waarheid is. In het kwartaalrapport dat Nintendo gisteren publiceerde, was er ook een sectie over fysieke spellen.

Voor de Switch en Switch 2 blijkt dat tot wel 38,5% van de verkopen fysiek is. Met andere woorden, aanzienlijk meer dan een derde.

Nintendo heeft meer geïnvesteerd in fysieke formaten, wat duidelijk heeft bijgedragen aan het succes, en men zou kunnen vermoeden dat er ook gamers zijn die zich zullen richten op het kopen van multi-formaat games voor de Switch 2 in de toekomst, om een fysieke kopie te bemachtigen.

Interesse in fysieke spellen lijkt nog steeds te bestaan als je het mensen makkelijker maakt om ze te kiezen, in plaats van het op verschillende manieren moeilijker te maken.

Despite Supergirl bombing at the box office, Warner Bros CEO says DC Studios "feels very good" and has a "robust pipeline" of projects in the works

Warner Bros. CEO David Zaslav doesn't seem too concerned with Supergirl's box office failure, as he has full confidence in what DC Studios heads James Gunn and Peter Safran are cooking up next.

"We have Clayface coming up soon, which looks terrific," Zaslav told TheWrap, when asked directly about the critical and box office failure of Supergirl. "We got Lanterns launching in the next few weeks on HBO, which Casey [Bloys] and Sarah [Aubrey] are super excited about. So DC feels very good, and we have a robust pipeline, and Peter and James are hard at work."

Supergirl had a pretty rough go this year, and only made $125 million at the global box office against its budget of $170 million. The film currently sits at a 54% critic score on Rotten Tomatoes, though the audience score is at a much higher 76%. There's also some speculation that the film's screenwriter misinterpreted the ending of Supergirl: Woman of Tomorrow, the comic on which the movie is based, not to mention all the kerfuffle about the deeply strange needle drop during the final epic battle scene. Despite all the chaos, leading lady Milly Alcock will appear again as Kara Zor-El in the Superman sequel Man of Tomorrow, which is set to hit theaters in 2027 (and I'm stoked to see her return).

Next up for the DCU is Lanterns, a True Detective-style take on the adventures of Lantern Hal Jordan and his trainee John Stewart, and the horror movie Clayface, which tells a Cronenberg-esque origin story about the goopy Batman villain.

Supergirl is out in theaters now. For more, check out our Supergirl review and our guide to all the upcoming DC movies and shows.

Katteklaner og eventyr venter i Warrior Cats: Clans of the Forest

Katter og internett har alltid vært et perfekt par, og hvert år lanseres utallige spill med katter i hovedrollene. Mange av dem er imidlertid «shovelware», men vi kan ikke beskylde « Warrior Cats: Clans of the Forest for noe slikt.

Det er et turbasert rollespill som nettopp ble annonsert for PC, PlayStation 5, Switch, Switch 2 og Xbox Series S/X. Som navnet antyder, er det basert på barnebokserien Warrior Cats, og du får velge hvilken av de fire klanene du vil bli med i: «den modige ThunderClan, den grasiøse RiverClan, den listige ShadowClan eller den raske WindClan.»

Hver klan har sin egen kampanje, og spillet lover møter med karakterer (katt-akter?) som er helt nye i dette universet. Sjekk ut den første traileren nedenfor, og lenger ned kan du også lese utviklernes beskrivelse av eventyret:

In brief

Following its excellent Lord of the Rings cards, Magic: The Gathering's new Hobbit set is a bit of a second breakfast It's nice to have, but it's more of the same.

Ex Dragon Age boss warns devs against listening to player feedback for solutions: "They're not developers" "They know they don't like something, but the solution they may come up with may not be the best"

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Nästan 40% av Switch-spelens försäljning är fysisk Diskussionerna om fysiska spel rasar vidare. Valda delar ur gaming-communityt är fly förbannade över att Sony lägger ner dem i januari 2028, i synnerhet som Nintendo kör vidare och Microsoft också ryktas stödja skivor nästa generation. Därmed försvinner enda chansen att lätt hitta lägre priser, samtidigt som det helle…

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